Sound Design
In production
Client: Fabrication Games, Ravn Studio & others
Platform: TBA
Type: TBA
Work description: Sound design for several games in development
Niko
Client: Fabrication Games
Platform: iOS
Type: Platform
Work description: Sfx in-game and trailer sound design/music placement
Hope Tank
Client: DinahMoe
Platform: Web/Flash
Type: Interactive Fundraising
Work description: Underwater ambiences & movement
Winter in Blue Mount.
Client: Ravn Studio
Platform: Nintendo DS
Type: Platform
Work description: Sound effects and fanfares
Extreme Makover Soc.
Client: Fabrication Games
Platform: Web/Flash
Type: Simulation
Work description: Sound effects, editing & music placement
Sprinkle
Client: Fabrication Games
Type: Trailer
Work description: Sound effects, editing & music placement
Captain Sabertooth
Client: Ravn Studio
Platform: Nintendo DS
Type: Adventure
Work description: Sound effects and fanfares
Ionocraft Racing
Client: Fabrication Games
Platform: iOS
Type: Racing
Work description: Sound effects
Elin’s House
Client: Fabrication Games
Platform: iPad
Type: Simulation
Work description: Sound effects
Solitaire Nation
Client: Fabrication Games
Platform: WinPhone 7, Mac & iPad
Type: Card
Work description: Polishing old sfx, creating new + mix & master
Piclings
Client: Fabrication Games
Platform: iOS
Type: Platform
Work description: Sound effects and one short piece of music
World in War
Client: Fabrication Games
Platform: iOS
Type: Turn based strategy
Work description: Sound design in all aspects of the game including teaser and trailer
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