Sound Design

In production


Client
: Fabrication Games, Ravn Studio & others
Platform: TBA
Type: TBA
Work description: Sound design for several games in development

Niko


Client
: Fabrication Games
Platform: iOS
Type: Platform
Work description: Sfx in-game and trailer sound design/music placement

Hope Tank


Client: DinahMoe
Platform: Web/Flash
Type: Interactive Fundraising
Work description: Underwater ambiences & movement

Winter in Blue Mount.


Client: Ravn Studio
Platform: Nintendo DS
Type: Platform
Work description: Sound effects and fanfares

Extreme Makover Soc.


Client
: Fabrication Games
Platform: Web/Flash
Type: Simulation
Work description: Sound effects, editing & music placement

Sprinkle


Client
: Fabrication Games
Type: Trailer
Work description: Sound effects, editing & music placement

Captain Sabertooth


Client
: Ravn Studio
Platform: Nintendo DS
Type: Adventure
Work description: Sound effects and fanfares

Ionocraft Racing


Client
: Fabrication Games
Platform: iOS
Type: Racing
Work description: Sound effects

Elin’s House


Client
: Fabrication Games
Platform: iPad
Type: Simulation
Work description: Sound effects

Solitaire Nation


Client
: Fabrication Games
Platform: WinPhone 7, Mac & iPad
Type: Card
Work description: Polishing old sfx, creating new + mix & master

Piclings


Client
: Fabrication Games
Platform: iOS
Type: Platform
Work description: Sound effects and one short piece of music

World in War


Client
: Fabrication Games
Platform: iOS
Type: Turn based strategy
Work description: Sound design in all aspects of the game including teaser and trailer

Free Zombie Hero


Client
: Fabrication Games
Platform: iOS
Type: Ninja jumper
Work Description: Sound effects, fanfares and recording of voices

Un Juego de Huevos


Client
: Fabrication Games
Platform: Zeebo
Type: Platform
Work description: Sound Effects and fanfares

 
 

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