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	<title>Reachground &#124; Sound Design &#38; Music for Media</title>
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	<description>Custom made audio for your production</description>
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		<title>Niko</title>
		<link>http://www.reachground.se/2012/01/12/niko/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=niko</link>
		<comments>http://www.reachground.se/2012/01/12/niko/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 15:52:22 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=2224</guid>
		<description><![CDATA[The new year kicks off with the release of a new game. Developed by Fabrication Games and published by Sulake (Habbo). My work was the sfx in-game and the sound design for the trailer. Niko will be available in the App Store January 19. The first 6 levels will be free to play, then you [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The Best iPhone and iPad Games of 2011</title>
		<link>http://www.reachground.se/2011/12/24/the-best-iphone-and-ipad-games-of-2011/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-best-iphone-and-ipad-games-of-2011</link>
		<comments>http://www.reachground.se/2011/12/24/the-best-iphone-and-ipad-games-of-2011/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 00:43:15 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=2074</guid>
		<description><![CDATA[The year is coming to an end and it’s time I share my favorite iPhone and iPad games of 2011. This is not a complete list by far. Some games were too expensive and some just slipped past me. Also, there’s only that much time in between productions and lecturing. That being said, let’s get [...]]]></description>
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		<title>Winter in Blue Mountain</title>
		<link>http://www.reachground.se/2011/12/17/winter-in-blue-mountain/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=winter-in-blue-mountain</link>
		<comments>http://www.reachground.se/2011/12/17/winter-in-blue-mountain/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 11:51:55 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=2038</guid>
		<description><![CDATA[Once again I had the opportunity to work with Ravn Studio. The game was released on 11-11-11, but of course I didn&#8217;t update the blog immediately. This time I had a reason though. I was a victim of the TimThumb hack. Google shut me down first, and soon after, my webhost. I&#8217;m usually fast when [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Selling Sound Effects</title>
		<link>http://www.reachground.se/2011/12/08/selling-sound-effects/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=selling-sound-effects</link>
		<comments>http://www.reachground.se/2011/12/08/selling-sound-effects/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 05:56:19 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1701</guid>
		<description><![CDATA[It was only a matter of time until it would come to this. As I built my own library from nothing to several gigabytes it was time for something new. To start selling some of my recorded sound effects. I thought about different ways to approach this and to begin with I wanted to be [...]]]></description>
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		<slash:comments>2</slash:comments>
		</item>
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		<title>Sprinkle</title>
		<link>http://www.reachground.se/2011/08/12/sprinkle/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sprinkle</link>
		<comments>http://www.reachground.se/2011/08/12/sprinkle/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 09:26:22 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1546</guid>
		<description><![CDATA[Here&#8217;s the trailer for Sprinkle. A fun little game from Mediocre, which is being released for iOS on August 25th. I was asked to do the audio for the trailer. There was already sound effects for the gameplay but that was it. I edited the music and put it in place, then created sounds for [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Captain Sabertooth</title>
		<link>http://www.reachground.se/2011/07/16/captain-sabertooth/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=captain-sabertooth</link>
		<comments>http://www.reachground.se/2011/07/16/captain-sabertooth/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 18:30:39 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1539</guid>
		<description><![CDATA[Norwegian game developer Ravn Studio released Captain Sabertooth and the Trials by Fire a few weeks ago. I communicated with producer Annika Fogelgren primarily by e-mail, but sometimes via Skype and phone. It&#8217;s so easy nowadays to work together even though you&#8217;re in different locations. I provided all sound effects for the productions including ambiences [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ionocraft Racing</title>
		<link>http://www.reachground.se/2011/06/23/ionocraft-racing/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ionocraft-racing</link>
		<comments>http://www.reachground.se/2011/06/23/ionocraft-racing/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 11:14:38 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1499</guid>
		<description><![CDATA[I love racing. That&#8217;s why I was extra excited when I found out that the the new game from Fabrication Games was going to be Ionocraft Racing. Since it was developed in Unity, I could play with the engine pitch without bugging the programmers (hello Måns Olson) too much. For me that&#8217;s one of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Elin&#8217;s House</title>
		<link>http://www.reachground.se/2011/06/17/elins-house/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=elins-house</link>
		<comments>http://www.reachground.se/2011/06/17/elins-house/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 19:33:52 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1478</guid>
		<description><![CDATA[This is for the younger gamer. Decorate the doll house with your own unique look. Sound Design, mixing and mastering.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solitaire Nation</title>
		<link>http://www.reachground.se/2011/05/23/solitaire-nation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=solitaire-nation</link>
		<comments>http://www.reachground.se/2011/05/23/solitaire-nation/#comments</comments>
		<pubDate>Mon, 23 May 2011 16:24:20 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1516</guid>
		<description><![CDATA[Sometimes I work so much that I forget to post my new projects. Anyway, over at Solitaire Nation there are three different versions of solitaire that I worked on. They already had some sound effects so I started by doing some polishing. There were also some timing issues with the updated games that I had [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Piclings</title>
		<link>http://www.reachground.se/2011/05/08/piclings/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=piclings</link>
		<comments>http://www.reachground.se/2011/05/08/piclings/#comments</comments>
		<pubDate>Sun, 08 May 2011 13:11:43 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1444</guid>
		<description><![CDATA[This was a game I sincerely enjoyed working on. The music was already made for it and pretty quick I had an idea of what I wanted to do. The sound effects are a mixture of sounds from Native Instrument&#8217;s FM8 and library stuff. I&#8217;m very pleased with the &#8221;uh oh&#8221; sound I made. Unfortunately [...]]]></description>
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