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	<title>Reachground &#124; Sound Design &#38; Music for Media &#187; Sound Design</title>
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	<description>Custom made audio for your production</description>
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		<title>Niko</title>
		<link>http://www.reachground.se/2012/01/12/niko/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=niko</link>
		<comments>http://www.reachground.se/2012/01/12/niko/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 15:52:22 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=2224</guid>
		<description><![CDATA[The new year kicks off with the release of a new game. Developed by Fabrication Games and published by Sulake (Habbo). My work was the sfx in-game and the sound design for the trailer. Niko will be available in the App Store January 19. The first 6 levels will be free to play, then you [...]]]></description>
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		<title>Winter in Blue Mountain</title>
		<link>http://www.reachground.se/2011/12/17/winter-in-blue-mountain/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=winter-in-blue-mountain</link>
		<comments>http://www.reachground.se/2011/12/17/winter-in-blue-mountain/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 11:51:55 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=2038</guid>
		<description><![CDATA[Once again I had the opportunity to work with Ravn Studio. The game was released on 11-11-11, but of course I didn&#8217;t update the blog immediately. This time I had a reason though. I was a victim of the TimThumb hack. Google shut me down first, and soon after, my webhost. I&#8217;m usually fast when [...]]]></description>
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		<title>Selling Sound Effects</title>
		<link>http://www.reachground.se/2011/12/08/selling-sound-effects/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=selling-sound-effects</link>
		<comments>http://www.reachground.se/2011/12/08/selling-sound-effects/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 05:56:19 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1701</guid>
		<description><![CDATA[It was only a matter of time until it would come to this. As I built my own library from nothing to several gigabytes it was time for something new. To start selling some of my recorded sound effects. I thought about different ways to approach this and to begin with I wanted to be [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Sprinkle</title>
		<link>http://www.reachground.se/2011/08/12/sprinkle/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sprinkle</link>
		<comments>http://www.reachground.se/2011/08/12/sprinkle/#comments</comments>
		<pubDate>Fri, 12 Aug 2011 09:26:22 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1546</guid>
		<description><![CDATA[Here&#8217;s the trailer for Sprinkle. A fun little game from Mediocre, which is being released for iOS on August 25th. I was asked to do the audio for the trailer. There was already sound effects for the gameplay but that was it. I edited the music and put it in place, then created sounds for [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Captain Sabertooth</title>
		<link>http://www.reachground.se/2011/07/16/captain-sabertooth/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=captain-sabertooth</link>
		<comments>http://www.reachground.se/2011/07/16/captain-sabertooth/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 18:30:39 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1539</guid>
		<description><![CDATA[Norwegian game developer Ravn Studio released Captain Sabertooth and the Trials by Fire a few weeks ago. I communicated with producer Annika Fogelgren primarily by e-mail, but sometimes via Skype and phone. It&#8217;s so easy nowadays to work together even though you&#8217;re in different locations. I provided all sound effects for the productions including ambiences [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ionocraft Racing</title>
		<link>http://www.reachground.se/2011/06/23/ionocraft-racing/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=ionocraft-racing</link>
		<comments>http://www.reachground.se/2011/06/23/ionocraft-racing/#comments</comments>
		<pubDate>Thu, 23 Jun 2011 11:14:38 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1499</guid>
		<description><![CDATA[I love racing. That&#8217;s why I was extra excited when I found out that the the new game from Fabrication Games was going to be Ionocraft Racing. Since it was developed in Unity, I could play with the engine pitch without bugging the programmers (hello Måns Olson) too much. For me that&#8217;s one of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Elin&#8217;s House</title>
		<link>http://www.reachground.se/2011/06/17/elins-house/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=elins-house</link>
		<comments>http://www.reachground.se/2011/06/17/elins-house/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 19:33:52 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1478</guid>
		<description><![CDATA[This is for the younger gamer. Decorate the doll house with your own unique look. Sound Design, mixing and mastering.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Solitaire Nation</title>
		<link>http://www.reachground.se/2011/05/23/solitaire-nation/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=solitaire-nation</link>
		<comments>http://www.reachground.se/2011/05/23/solitaire-nation/#comments</comments>
		<pubDate>Mon, 23 May 2011 16:24:20 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1516</guid>
		<description><![CDATA[Sometimes I work so much that I forget to post my new projects. Anyway, over at Solitaire Nation there are three different versions of solitaire that I worked on. They already had some sound effects so I started by doing some polishing. There were also some timing issues with the updated games that I had [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Piclings</title>
		<link>http://www.reachground.se/2011/05/08/piclings/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=piclings</link>
		<comments>http://www.reachground.se/2011/05/08/piclings/#comments</comments>
		<pubDate>Sun, 08 May 2011 13:11:43 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=1444</guid>
		<description><![CDATA[This was a game I sincerely enjoyed working on. The music was already made for it and pretty quick I had an idea of what I wanted to do. The sound effects are a mixture of sounds from Native Instrument&#8217;s FM8 and library stuff. I&#8217;m very pleased with the &#8221;uh oh&#8221; sound I made. Unfortunately [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>World in War released</title>
		<link>http://www.reachground.se/2010/12/16/world-in-war-released/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=world-in-war-released</link>
		<comments>http://www.reachground.se/2010/12/16/world-in-war-released/#comments</comments>
		<pubDate>Thu, 16 Dec 2010 18:03:38 +0000</pubDate>
		<dc:creator>Reachground</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Sound Design]]></category>
		<category><![CDATA[Trailers]]></category>

		<guid isPermaLink="false">http://www.reachground.se/?p=718</guid>
		<description><![CDATA[World in War for iOS is finally released. I&#8217;ve been responsible for the sound design and mixing in all aspects of the game.]]></description>
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		<slash:comments>0</slash:comments>
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