Archive for the ‘Sound Design’ Category
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Niko
The new year kicks off with the release of a new game. Developed by Fabrication Games and published by Sulake (Habbo). My work was the sfx in-game and the sound design for the trailer. Niko will be available in the App Store January 19. The first 6 levels will be free to play, then you [...]
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Winter in Blue Mountain
Once again I had the opportunity to work with Ravn Studio. The game was released on 11-11-11, but of course I didn’t update the blog immediately. This time I had a reason though. I was a victim of the TimThumb hack. Google shut me down first, and soon after, my webhost. I’m usually fast when [...]
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Selling Sound Effects
It was only a matter of time until it would come to this. As I built my own library from nothing to several gigabytes it was time for something new. To start selling some of my recorded sound effects. I thought about different ways to approach this and to begin with I wanted to be [...]
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Sprinkle
Here’s the trailer for Sprinkle. A fun little game from Mediocre, which is being released for iOS on August 25th. I was asked to do the audio for the trailer. There was already sound effects for the gameplay but that was it. I edited the music and put it in place, then created sounds for [...]
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Captain Sabertooth
Norwegian game developer Ravn Studio released Captain Sabertooth and the Trials by Fire a few weeks ago. I communicated with producer Annika Fogelgren primarily by e-mail, but sometimes via Skype and phone. It’s so easy nowadays to work together even though you’re in different locations. I provided all sound effects for the productions including ambiences [...]
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Ionocraft Racing
I love racing. That’s why I was extra excited when I found out that the the new game from Fabrication Games was going to be Ionocraft Racing. Since it was developed in Unity, I could play with the engine pitch without bugging the programmers (hello Måns Olson) too much. For me that’s one of the [...]
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Elin’s House
This is for the younger gamer. Decorate the doll house with your own unique look. Sound Design, mixing and mastering.
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Solitaire Nation
Sometimes I work so much that I forget to post my new projects. Anyway, over at Solitaire Nation there are three different versions of solitaire that I worked on. They already had some sound effects so I started by doing some polishing. There were also some timing issues with the updated games that I had [...]
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Piclings
This was a game I sincerely enjoyed working on. The music was already made for it and pretty quick I had an idea of what I wanted to do. The sound effects are a mixture of sounds from Native Instrument’s FM8 and library stuff. I’m very pleased with the ”uh oh” sound I made. Unfortunately [...]
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World in War released
World in War for iOS is finally released. I’ve been responsible for the sound design and mixing in all aspects of the game.
